I also use the Ultra Trees setup so I'm using TreeFullFallBack=0. I also have a huge load order with more than 400 plugins and over 500 mods. I'm using MO2, and I also have Open Cities and therefore use the two-step process when running DynDOLOD. If, for whatever reason, I do make it to a new land (if even just briefly), the system CTDs shortly after, and if I attempt to load any saves created in that land, the system CTDs immediately. Interestingly, I can get to Solstheim, but I haven't tried the Dawnguard "Falmer Valley" since I'm not that far along in the quests yet. This means mods such as going to Kirkmore in the "Haafstad and Border to High Rock" mod, Wyrmstooth, Falskaar, and Beyond Reach. Until recently, everything was running just fine, but in the past month or so I've had this issue that I can't get into any new lands using DynDOLOD without causing a CTD.
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